Please use this identifier to cite or link to this item: http://hdl.handle.net/20.500.12188/22376
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dc.contributor.authorLameski, Petreen_US
dc.contributor.authorMishkovski, Igoren_US
dc.contributor.authorFiliposka, Sonjaen_US
dc.contributor.authorTrajanov, Dimitaren_US
dc.contributor.authorDjinevski, Leoniden_US
dc.date.accessioned2022-08-17T09:51:56Z-
dc.date.available2022-08-17T09:51:56Z-
dc.date.issued2013-
dc.identifier.urihttp://hdl.handle.net/20.500.12188/22376-
dc.description.abstractMatrix multiplication algorithms are very common and widely used for computation in almost any field. There are many implementations for matrix multiplication on different platforms and programming models. GPU devices in the recent years have become powerful computational units that have entered the segment of high performance computing. In this paper we are analysing two approaches for the matrix multiplication algorithm with and without border conditions for parallel GPU execution.en_US
dc.titleCOMPARISON OF RECTANGULAR MATRIX MULTIPLICATION WITH AND WITHOUT BORDER CONDITIONSen_US
dc.typeProceeding articleen_US
dc.relation.conferenceThe 10th Conference for Informatics and Information Technology (CIIT 2013)en_US
item.grantfulltextopen-
item.fulltextWith Fulltext-
crisitem.author.deptFaculty of Computer Science and Engineering-
crisitem.author.deptFaculty of Computer Science and Engineering-
crisitem.author.deptFaculty of Computer Science and Engineering-
Appears in Collections:Faculty of Computer Science and Engineering: Conference papers
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