Please use this identifier to cite or link to this item: http://hdl.handle.net/20.500.12188/25577
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dc.contributor.authorDjinevski, Leoniden_US
dc.contributor.authorFiliposka, Sonjaen_US
dc.contributor.authorMishkovski, Igoren_US
dc.contributor.authorTrajanov, Dimitaren_US
dc.date.accessioned2023-01-30T08:26:06Z-
dc.date.available2023-01-30T08:26:06Z-
dc.date.issued2014-02-12-
dc.identifier.urihttp://hdl.handle.net/20.500.12188/25577-
dc.description.abstractIn this paper we present the utilization of cloud computing environment for fast network simulation of wireless ad hoc networks in 3D terrains. Considering 3D terrains involves larger amounts of data, thus the network simulation requires more compute intensive calculations. In this paper we evaluate the usage of cloud computing environment for network terrain aware simulation in order to optimally utilize the available hardware resources. Our experimental results show that there in not a significant decrease of performance when migration to a private cloud environment.en_US
dc.subjectAd hoc, HPC, cloud computing, network simulationen_US
dc.titleWireless Ad Hoc Network Simulation in Cloud Environmenten_US
dc.typeProceedingsen_US
dc.relation.conferenceProceedings of the 5th Small Systems Simulation Symposium 2014, Niš, Serbia, 12th-14th February 2014en_US
item.fulltextWith Fulltext-
item.grantfulltextopen-
crisitem.author.deptFaculty of Computer Science and Engineering-
crisitem.author.deptFaculty of Computer Science and Engineering-
crisitem.author.deptFaculty of Computer Science and Engineering-
Appears in Collections:Faculty of Computer Science and Engineering: Conference papers
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